Welch, Karla ConnKarla ConnWelchLahiri, UttamaUttamaLahiriWarren, Zachary EZachary EWarrenSarkar, NilanjanNilanjanSarkar2025-09-042025-09-042019-04-019.78E+1210.4018/978-1-5225-7467-5.ch001http://repository.iitgn.ac.in/handle/IITG2025/30134This chapter presents work aimed at investigating interactions between virtual reality (VR) and children with autism spectrum disorder (ASD) using physiological sensing of affective cues. The research objectives are two-fold: 1) develop VR-based social communication tasks and integrate them into the physiological signal acquisition module to enable the capture of one's physiological responses in a time-synchronized manner during participation in the task and 2) conduct a pilot usability study to evaluate a VR-based social interaction system that induces an affective response in ASD and typically developing (TD) individuals by using a physiology-based approach. Physiological results suggest there is a different physiological response in the body in relation to the reported level of the affective states. The preliminary results from a matched pair of participants could provide valuable information about specific affect-eliciting aspects of social communication, and this feedback could drive individualized interventions that scaffold skills and improve social wellbeing.en-USA system to measure physiological response during social interaction in VR for children with ASDBook Chapterpp. 1-33Book Chapter0123456789/491