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  4. Understanding the Psycho-Physiological Implications of Interaction with a Virtual Reality-Based System in Adolescents with Autism: A Feasibility Study
 
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Understanding the Psycho-Physiological Implications of Interaction with a Virtual Reality-Based System in Adolescents with Autism: A Feasibility Study

Source
IEEE Transactions on Neural Systems and Rehabilitation Engineering
ISSN
15344320
Date Issued
2015-07-01
Author(s)
Kuriakose, Selvia
Lahiri, Uttama  
DOI
10.1109/TNSRE.2015.2393891
Volume
23
Issue
4
Abstract
Individuals with Autism are characterized by deficits in socialization and communication. In recent years several assistive technologies, e.g., Virtual Reality (VR), have been investigated to address the socialization deficits in these individuals. Presently available VR-based systems address various aspects of social communication in an isolated manner and without monitoring one's affective state such as, anxiety. However, in conventional observation-based therapy, a therapist adjusts the intervention paradigm by monitoring one's anxiety level. But, often these individuals have an inherent inability to explicitly express their anxiety thereby inducing limitations on conventional techniques. Physiological signals being continuously available and not directly impacted by these communication difficulties can be alternatively used as markers of one's anxiety level. In our research we aim at designing a Virtual-reality bAsed Social-communication Task (VAST) system that can address the various aspects of social communication, e.g., social context, subtle social cues, emotional expression, etc., in a cumulative and structured way. In addition, we augment this with a capability to use one's physiological signals as markers of one's anxiety level. In our preliminary feasibility study we investigate the potential of VAST to cause variations in one's performance and anxiety level that can be mapped from one's physiological indices.
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URI
https://d8.irins.org/handle/IITG2025/21441
Subjects
Anxiety | autism | physiology | virtual reality (VR)
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